![]() ![]() execute () if _name_ = "_main_" : asyncio. on ( "progress" ) def time_to_terminate ( progress : Progress ): if progress. output ( "output.mp4", vcodec = "copy" ) ). input (, rtsp_transport = "tcp", rtsp_flags = "prefer_tcp", ). ![]() execute () if _name_ = "_main_" : main () Asynchronous API import asyncio from ffmpeg import Progress from ffmpeg.asyncio import FFmpeg async def main (): ffmpeg = ( FFmpeg (). input (, rtsp_transport = "tcp", rtsp_flags = "prefer_tcp", ). UDP hole punching is the mechanism through which you can establish > P2P connections when your devices are behind routers, secure NATs > etc. run ( main ()) Recording Synchronous API from ffmpeg import FFmpeg, Progress def main (): ffmpeg = ( FFmpeg (). For example if you want to embed a SubRip subtitle into a MP4 it says. Transcoding Synchronous API from ffmpeg import FFmpeg, Progress def main (): ffmpeg = ( FFmpeg (). I used ffmpeg 2.04 which could be built cross-platform and had an android build. You can find more examples in the documentation. ![]() And thus the app’s module adle file looks like this: In externalNativeBuild block we define a path to a CMake configuration file that describes how the JNI layer should be built. To install python-ffmpeg, simply use pip: $ pip install python-ffmpeg In my case I just added ffmpeg-android-maker as a git submodule to the root of the Android project. A python binding for FFmpeg which provides sync and async APIs Help ![]()
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